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Fabula Ultima: Techno Fantasy Atlas (PDF)

You were cast, unaware, into a wounded, imprisoned world. Trust the light in your hearts and fight for the future!   The Techno Fantasy Atlas for Fabula Ultima will guide you into high tech, dystopian worlds, where outcast heroes fight inequality while merciless villains commit any atrocity to safeguard their privilege. Restore hope to these lands ruled by corruption, as the most famous JRPG movements did before you! The 216-page, full colour Techno Fantasy Atlas PDF features: * Dive into the most sci-fi and dystopian JRPG subgenre with 3 new classes (Esper, Mutant, and Pilot) and new Heroic Skills to create endless new combinations! * 10 techno fantasy locations: archetypal settings with tips and hints for playing an intense techno fantasy campaign or which you can use as inspiration to breathe life into your world. * Forge high-tech ultimate weapons using the custom weapon rules. * Discover Quirks, optional rules that add even more depth to your characters, and use technospheres to combine Class Skills in unprecedented ways. * 5 Villains, challenging new bosses of increasing power to use in your adventures, providing your Players with tough and exciting challenges. Your story will break these shackles! Fabula Ultima is a game by Emanuele Galletto, published by NEED GAMES!

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Fallout: Miniatures - Cryptids - Wendigo Pack

This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! “If someone goes missing near them caves, don’t go looking for them. The Wendigo already have them...” The myth of the Wendigo has existed since long before the bombs dropped. People who have lost themselves to the succulent taste of human flesh, gaunt things with distended bellies full of gore. Are they mutants? Or something more eldritch, older than the Wasteland itself, a curse that twists itself like barbed wire into the mind and gut of the sufferers. There’s no way to tell, but one thing is for sure. If you hear the Wendigo’s hateful howl, it’s already too late. Contents: * 3x Wendigo * 3x 30mm Plastic Bases This Fallout: Miniatures set contains three 32mm scale high-quality multi-part resin miniatures with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown. This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads [https://modiphius.net/pages/fallout-downloads].  You will automatically receive the rules packet PDF for this miniatures set immediately after purchase. ©2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved WARNING! This is not a toy. Not suitable for children under 14 years of age. Choking hazard due to small parts. ATENCIÓN! Esto no es un juguete. Producto no adecuado para niños menores de 14 años. Peligro de asfixia por piezas pequeñas.

By Modiphius Entertainment

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£30.00

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Fallout: Miniatures - Cryptids - Megasloth - Default Title

This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. “If anything out there’s a god, it’s the Megasloth. You seen that thing?” These gentle giants are the descendants of sloths. Slow and calm, they spend their days eating leaves and hanging from trees sturdy enough to hold them. Their thick fur is an ecosystem all on its own, supporting an interesting variety of insects and plants. Chief amongst these are the mushrooms that sprout over its body, a fungus that has a symbiotic relationship with the sloths. It is rumoured these creatures first arrived in the USA before the Great War as pets, though as war broke out they escaped before finally mutating into the creatures seen now. Despite their docile nature, they are powerful combatants able to fight head on with yao guai and come out victorious. Contents: * 1x Megasloth * 1x 50mm Plastic Base This Fallout: Miniatures set contains one 32mm scale high-quality multi-part resin miniature with a plastic base. Requires some assembly. Supplied unpainted. Contents may vary from those shown. This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads [https://modiphius.net/pages/fallout-downloads].  You will automatically receive the rules packet PDF for this miniatures set immediately after purchase. ©2025 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved WARNING! This is not a toy. Not suitable for children under 14 years of age. Choking hazard due to small parts. ATENCIÓN! Esto no es un juguete. Producto no adecuado para niños menores de 14 años. Peligro de asfixia por piezas pequeñas.

By Modiphius Entertainment

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£35.00

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Fallout: Miniatures - Creatures - Radtoads

This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. “Some risks are just worth taking, but I’m really weighing up the risks of sneaking up on a Radtoad for the sweet taste of a fried Radtoad egg...” The marshes of Appalachia are inhospitable places to most. Humans, Ghouls and even Super Mutants avoid wandering them without proper preparation for fear of Gulpers, Anglers and even the most unassuming of their number, the Radtoad. With barbed tongues that lash out several feet, vicious jaws and even exploding eggs, the Radtoad is a creature that most laugh off, until they encounter it. One thing’s for sure, dining on frogs legs in Appalachia is a hard earned treat. Contents: * 2x Radtoads * 2x Plastic Bases This Fallout: Miniatures set contains two 32mm scale high-quality multi-part resin miniature with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown. This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads [https://modiphius.net/pages/fallout-downloads].  You will automatically receive the rules packet PDF for this miniatures set immediately after purchase. ©2025 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved WARNING! This is not a toy. Not suitable for children under 14 years of age. Choking hazard due to small parts. ATENCIÓN! Esto no es un juguete. Producto no adecuado para niños menores de 14 años. Peligro de asfixia por piezas pequeñas.

By Modiphius Entertainment US

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£35.00

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Fallout: Miniatures - Super Mutant - Floaters

This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. “I once mistook one of those things for a balloon down by Camden Park, nearly cost me my life, that mistake.” Much like the Super Mutant, Floaters are ‘victims’ of experimentation with the Forced Evolutionary Virus, though the secret of what they were before being exposed to FEV is long lost to time. Now, borne aloft by gaseous sacs, Floaters are cunning predators, and curiously loyal to their Super Mutant kin. Somehow, through unknown means, most Floaters have developed ‘elemental affinities’, able to spew either acid, flame, or even cryogenic bile from their maws with staggering ease. Because clearly, floating bags of teeth weren’t bad enough. Contents: * 3x Floaters * 3x 30mm Plastic Bases This Fallout: Miniatures set contains three 32mm scale high-quality multi-part resin miniatures with optional parts and plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown. This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads [https://modiphius.net/pages/fallout-downloads].  You will automatically receive the rules packet PDF for this miniatures set immediately after purchase. ©2025 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved WARNING! This is not a toy. Not suitable for children under 14 years of age. Choking hazard due to small parts. ATENCIÓN! Esto no es un juguete. Producto no adecuado para niños menores de 14 años. Peligro de asfixia por piezas pequeñas.

By Modiphius Entertainment US

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£30.00

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Fabula Ultima Core Rulebook

[https://cdn.shopify.com/s/files/1/0225/4035/files/Ennies23-Titoli-vinti_969a5086-694b-41de-a9db-b465a624c96b_480x480.jpg?v=1691665149] This is your world, this is your story. Make a choice and fight for what you believe in. Fabula Ultima is a Tabletop Roleplaying Game inspired by Japanese-style console RPGs,or JRPGs. In Fabula Ultima, you and your friends will tell epic stories of would-be heroes and fearsome villains, set in fantasy worlds brimming with magic, wondrous locations, and uniquely bizarre monsters! Features: * Create your own setting together: with three different styles as reference, your group can freely shape the world as they wish, including powerful kingdoms, small villages, major historical events, and the people who inhabit these lands. * A simple and intuitive ruleset that evokes both gameplay and atmospheres from the most beloved JRPGs, all while encouraging players to proactively set goals and influence the story: no choice is without consequence! * A Bestiary filled with monsters, demons, beasts, and more: from simple encounters to deadly bosses, our heroes will face many challenges! * Fifteen Classes to mix and match in order to create your favorite heroes: inspired by videogames, this modular growth system lets you design deep and unique characters. Choose your group type and embark on great adventures! * Everything the Game Master needs to set the scene and accompany the group through marvelous, larger-than-life adventures! Advice, guidelines, and all the tools required to bring the heroes’ dark mirrors on stage... the Villains! * A5 softcover, with dust jacket. 360 full-color pages, beautifully illustrated by professional artists from all over the world. Fabula Ultima is a game by Emanuele Galletto, published by NEED GAMES! You will receive the complementary  PDF immediately upon purchase.

By Modiphius Entertainment US

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Triangle Agency: The Tabletop Role-Playing Game (Core Rulebook)

Clock In. Save the World. Triangle Agency is a paranormal investigation and corporate horror TTRPG in a present-day setting! Wield enormous, reality-warping power, navigate bureaucratic red tape, and juggle your everyday responsibilities all at once. This 300 page, US letter size hardcover book contains everything you need to create unique Field Agents, prepare Anomalous investigations as a General Manager, and pursue the Agency's mission to stabilize reality. The Triangle Agency Core Rulebook features: * The Field Agent Manual section contains everything you need to craft completely unique Agents: the Anomaly, Reality, and Competency that make up your character ARC, as well as Onboarding Questions that determine everything from your starting salary to how you take your coffee. * The General Manager's Toolkit section includes tips, tricks, and guidelines to use while crafting Missions for your Field Agents, as well as important information about the nature of the mysterious Triangle Agency and the secrets of the Vault hidden deep within its halls. * The Playwalled Documents section comprises hundreds of individual, unlockable character advancements, powers, items, even secrets about the Agency and other mysterious forces! Agents will gain access to these documents based on the choices they make during gameplay. No two careers are exactly the same! * The entire book is an in-universe document with a story that unfolds as you read. Be careful: failing to follow instructions can get your character punished before they even start to play! This book deals with mature themes and features several stories in the horror genre. Some content warnings include: body horror, mind control, needles, plastic surgery, suffocation, memory loss, gore, force feeding, harm to animals, drowning, parental death, divorce, imprisonment, experiments on humans, car accidents, extreme heights, rats, tight spaces, being trapped underground, overdose, body transformations, electric shock, youth homelessness.

By Modiphius Entertainment US

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£46.00

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Achtung! Cthulhu 2d20 - D-Day: The Darkest Day (PDF)

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Fallout: Miniatures - Cryptids - Snallygasters - Default Title

This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. “The horrifying result of experiments with the experimental Forced Evolutionary Virus, the snallygaster has six limbs, numerous eyes along its back, and an extended tongue covered in acidic goo that can rapidly take down any survivors.” The first stable creature mutated with the FEV, a strange cocktail of different attributes and animal genomes, these creatures were described as disturbing by their original creators. Despite this, the snallygaster was hailed as a massive success, providing invaluable insight into the workings of the FEV and giving hope to the scientists who had yet only seen failure. Though plans were made to release this specimen into the wild after it reached maturity, the Great War expedited the plan when it escaped captivity from a now-abandoned facility. Contents: * 2x Snallygasters * 2x 50mm Plastic Bases This Fallout: Miniatures set contains two 32mm scale high-quality multi-part resin miniature with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown. This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads [https://modiphius.net/pages/fallout-downloads].  You will automatically receive the rules packet PDF for this miniatures set immediately after purchase. ©2025 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved WARNING! This is not a toy. Not suitable for children under 14 years of age. Choking hazard due to small parts. ATENCIÓN! Esto no es un juguete. Producto no adecuado para niños menores de 14 años. Peligro de asfixia por piezas pequeñas.

By Modiphius Entertainment

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£40.00

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Fallout: Miniatures - Creatures - Radtoads

This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. “Some risks are just worth taking, but I’m really weighing up the risks of sneaking up on a Radtoad for the sweet taste of a fried Radtoad egg...” The marshes of Appalachia are inhospitable places to most. Humans, Ghouls and even Super Mutants avoid wandering them without proper preparation for fear of Gulpers, Anglers and even the most unassuming of their number, the Radtoad. With barbed tongues that lash out several feet, vicious jaws and even exploding eggs, the Radtoad is a creature that most laugh off, until they encounter it. One thing’s for sure, dining on frogs legs in Appalachia is a hard earned treat. Contents: * 2x Radtoads * 2x Plastic Bases This Fallout: Miniatures set contains two 32mm scale high-quality multi-part resin miniature with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown. This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads [https://modiphius.net/pages/fallout-downloads].  You will automatically receive the rules packet PDF for this miniatures set immediately after purchase. ©2025 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved WARNING! This is not a toy. Not suitable for children under 14 years of age. Choking hazard due to small parts. ATENCIÓN! Esto no es un juguete. Producto no adecuado para niños menores de 14 años. Peligro de asfixia por piezas pequeñas.

By Modiphius Entertainment

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£35.00

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Dreams and Machines: Setting Guide - Emerta Valo (PDF)

Ruins of Paradise, The City of Sighs Almost thirty miles wide, the city of Emerta dominates the Emerta-Valo region of Evera Prime. Built as a technologically advanced paradise by the Everans of old, every aspect of the city’s design was intended to be perfect: from its pristine and clear spaces, and its beautiful boulevards, to its towering buildings and idyllic homes – life in Emerta was one of the utmost luxury. But when the Builder’s War broke out, Emerta – and many other metropolises like it – became brutal and bloody battlegrounds as the mechs that had once supported life obliterated it with ruthless efficiency and single-minded purpose. Since then, Emerta has sat empty – bereft of life, but with untold treasures, mysteries, and dangers lurking within. These ancient ruins and all that reside within them await any who are bold enough to explore them. The Emerta-Valo Setting Guide expansion for Dreams and Machines takes players and gamemasters alike deep into a brand-new slice of Evera Prime. This book provides enterprising gamemasters with all the information they need to transport their players to the ruined streets of the City of Sighs and the wider Emerta-Valo region around it. Also included are several write-ups on existing locations from Regis-Kastell for you to use in your adventures: the Deepwoods Archives, Elion Hill, and Padrol Tower. Players will find brand-new character options to ensure their experience of Emerta-Valo and the wider Dreams and Machines universe remains fresh and unique with each passing adventure. Dive into your next adventure as a message-carrying Courier, or a Teller – an undisputed master of history and recounter of mysterious tales. The full-colour, 118-page Emerta-Valo Setting Guide PDF includes: * 5 new locations for you to explore, rendered in all their detail so gamemasters can slide them seamlessly into new or existing campaigns set in the Dreams and Machines universe. * A complete guide on how to use the new urban Hexploration rules, so you can personalise your adventures into the City of Sighs. * 2 new archetypes - the Courier and the Teller - as well as over 40 brand-new talents and guidance on both secret Truths and hidden talents to help make your next character as unique and exciting as the world of Evera Prime. * A whole host of new GLIFs, weapons, armor and clothing, tools, and vehicles for you to outfit your player characters with. Requires the Dreams and Machines Player’s Guide and the Dreams and Machines Gamemaster’s Guide.

By Modiphius Entertainment

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John Carter of Mars: Kickstarter Big Print Bundle

This special bundle is intended for backers of the John Carter of Mars: The Audio Series Kickstarter. If you have backed the Kickstarter and added this bundle to your pledge, please check your email for the discount code you will need to reduce the price of this bundle to 0.00 so you’ll just pay shipping. If you run into any problems, please reach out to support@modiphius.com [support@modiphius.com] Edgar Rice Burrough’s John Carter of Mars: Adventures on the Dying World of Barsoom roleplaying game transports you to the Red Planet of Barsoom, an arid, dying land of ancient civilizations and fearsome creatures. Begin your adventures of romance and heroism using a pulp-action inspired variant of the 2d20 System. Take on the role of heroes as you travel, battle, and romance your way across the wondrous and dangerous world of Barsoom. Play as John Carter, Princess Dejah Thoris, the fearsome Thark warrior Tars Tarkas – or create your own heroes from an exciting variety of options. This big bundle includes: * The Core Rulebook in print and PDF * The Player’s Guide in print and PDF * The Narrator’s Toolkit in print and PDF * The Prince of Helium Notebook in print * The Legacy Map in print and PDF * The Landscape and Location Card Deck in print and PDF * The Character and Token Card Deck in print and PDF * The Airships of Barsoom Map Tiles in print and PDF * The Ruins of Korad Map Tiles in print and PDF * The Phantoms of Mars Campaign Book in print and PDF * The Prince of Helium Era Supplemental Rulebook in PDF * The Jeddak of Jeddaks Era Supplemental Rulebook in PDF * The Dotar Sojat Era Supplemental Rulebook in PDF * The Helium Dice Set * The Thark Dice Set * The Zodanga Dice Set * The Quickstart in PDF * Character Sheets in PDF The PDF components of your order will be sent via email immediately after completing purchase.

By Modiphius Entertainment US

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£115.00

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Fallout: Miniatures - Raiders - Crater Warlords

This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! ‘It takes a lot to keep the Raiders under control. To keep a group as large as the Crater Raiders in place, that’s a whole other thing.’ Established in the eponymous Crater, deep in Toxic Valley - the Crater Raiders are an unusual sight to most travellers, Raiders actually willing to talk to you before they blow your head off, if only briefly. Despite the apparent ‘civility’ the leadership of the Craters is tenuous at best, with Meg Groberg doing her best to keep the baser instincts of her violent charges in place for their own survival. All the while, dissenting voices claim she’s grown soft, with figures like Lev pushing for a return to violence and the ways of the past. Despite all this, ‘order’ is somehow kept, the Raiders haven’t killed each other, and some even manage to keep themselves in well-pressed suits. Contents: * 1x Meg Groberg * 1x Johnny Weston * 1x Lev * 3x Plastic Bases This Fallout: Miniatures set contains three 32mm scale high-quality multi-part resin miniatures with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown. This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads [https://modiphius.net/pages/fallout-downloads].  You will automatically receive the rules packet PDF for this miniatures set immediately after purchase. ©2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved WARNING! This is not a toy. Not suitable for children under 14 years of age. Choking hazard due to small parts. ATENCIÓN! Esto no es un juguete. Producto no adecuado para niños menores de 14 años. Peligro de asfixia por piezas pequeñas.

By Modiphius Entertainment

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£24.00

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Fallout: Miniatures - Cryptids - Wendigo Colossus

This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! “The Wendigo are already damned creatures, monsters I tell ya. But that thing, not even hell could concoct something that twisted. Those things, they’re evil given flesh.”  Wendigo are already a story book horror given form in the Wasteland, cannibalistic monsters that stalk the forests and caves of Appalachia. But, as with so much in Post-war America, there is so much worse out there. Deeper in those same caves, conglomerated masses of vile hatred have been suffused into malefic forms, men so lost to their own urges that they become both less, and more than human. The Wendigo Colossus is just that, a thing that defies reason and exists only to stalk, slaughter and satiate its eternal lust for still-warm flesh. Contents: * 1x Wendigo Colossus (128mm tall!) * 1x 60mm Scenic Base This Fallout: Miniatures set contains one 32mm scale high-quality multi-part resin miniatures with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown. This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads [https://modiphius.net/pages/fallout-downloads].  You will automatically receive the rules packet PDF for this miniatures set immediately after purchase. ©2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved WARNING! This is not a toy. Not suitable for children under 14 years of age. Choking hazard due to small parts. ATENCIÓN! Esto no es un juguete. Producto no adecuado para niños menores de 14 años. Peligro de asfixia por piezas pequeñas.

By Modiphius Entertainment

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£80.00

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Fabula Ultima: Game Master's Toolkit (PDF)

Among these pages you shall find tools abundant. And within each, a soul all too eager to be playful.    Heavily inspired by JRPGs and beautifully illustrated by Takashi Konno, this 4-panel PDF screen will provide Fabula Ultima GMs with quick tools and rules references. The 36-page companion PDF expands Chapter 4: Game Master from the Core Rulebook, offering insights and best practices resulting from community feedback. Fabula Ultima is a game by Emanuele Galletto, published by NEED GAMES!

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£11.00

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Fallout: Miniatures - Survivors - Foundation Authority

This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! ‘Some folks are just looking for a place to rest their heads at night. Somewhere warm, somewhere safe. From what I hear, Foundation is looking to become that place.’ When the Settlers arrived in Appalachia, they did so under the guidance of Paige, a man who has seen everything the Wasteland has to throw at those remaining few who call it home. In Appalachia they found a space beset by mutants unlike those seen across their travels, monsters that threatened everything they had strove to build. But, they also found the makings of a home, a Foundation. Now, even as other figures within their ranks step up to help relieve some of the strains of leadership from Paige’s shoulders, the Foundation Authority strives to bring safety to Appalachia. Contents: * 1x Paige * 1x Ward * 1x Aubrie * 3x Plastic Bases This Fallout: Miniatures set contains three 32mm scale high-quality multi-part resin miniatures with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown. This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads [https://modiphius.net/pages/fallout-downloads].  You will automatically receive the rules packet PDF for this miniatures set immediately after purchase. ©2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved WARNING! This is not a toy. Not suitable for children under 14 years of age. Choking hazard due to small parts. ATENCIÓN! Esto no es un juguete. Producto no adecuado para niños menores de 14 años. Peligro de asfixia por piezas pequeñas.

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£24.00

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Level Up: Advanced 5th Edition - Adventurers Guide

Prepare for Adventure! In this guide to Level Up, the advanced roleplaying game, you will find everything you need to play. Create diverse and unique heroes, engage in epic combat with villainous foes, cast powerful spells, and build mighty strongholds! This 600+ page core rulebook includes: * A unique origin system which allows you to select your heritage, culture, background, and destiny! * Details of adventuring gear, weapons, armor, vehicles, and strongholds. * Full rules for combat and adventuring. * Hundreds of spells, combat maneuvers, exploration knacks, and other exciting abilities! * An advanced rule system which adds depth to the core 5th Edition rules while maintaining full compatibility. Level Up is a standalone game. Everything you need to create your character and start adventuring can be found in this rulebook.

By Modiphius Entertainment US

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£50.00

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Legends of Avallen - Against the Faerie Queene Campaign - PDF

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£25.00

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Liminal Casebook (PDF)

A werewolf pack seeking new hunting grounds. A cursed legacy. A lost faerie artefact. The grisly death of an official with eyes completely removed. A case that baffles even P Division that perhaps the player characters can solve. Faerie realms intruding on the mortal world. The sister sword of Excalibur that still exists, and can perhaps be found. All these mysteries and more can be found in the Liminal Casebook, a 205-page PDF collection of 14 adventures for the Liminal roleplaying game, including five completely new scenarios and brand new art throughout.  * Designed for Liminal, but could be used for any modern supernatural game in Britain featuring vampires, the fae, ghosts, werewolves, rogue magicians, and more. * Scenarios can be played individually, but notes are provided on combining scenarios into a series. * Two scenarios designed to work with the Pax Londinium supplement, by author Neil Gow. * Includes all brand new art, by Jason Behnke and Paul Tomes. Includes the previously released Cases: Prodigal Son, The Haunting House, Ghosts of Glencoe, The Repairer of Reputations, Shadow to the Light, Beneath the Stones, The Oak and the Amulet, One Boggart’s Rubbish, and The Eyes Have It.  And five brand new Cases: Bad Blood, Mother Said I Never Should, The Crown of Winter, The Reid Legacy, and The Giant of Horcum.

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£12.50

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Star Trek Adventures: Operations Division supplement - Printer Friendly

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Terror Target Gemini (PDF)

In the Maju, life is shorter than a dynamite fuse... TERROR TARGET GEMINI is an OSR Roleplaying Game where you play as Runners, professional adventurers hired for dangerous tasks (deliveries, arrests, rescue missions, assassinations) in the savage lands known as the Maju. TERROR TARGET GEMINI is a hyperviolent and anachronistic western, a colorful and wacky fantasy, and an action-packed manga full of demonic gunslingers and martial arts witches. It’s influenced by: The Good, The Bad, And The Weird; Sand Land; Trigun; Progear; Lupin III; Inherent Vice Perdido Street Station; DeadMan; Metal Slug; The Green Fog; and others. TERROR TARGET GEMINI is 168 pages of full colour rules, setting, and wacky illustrations, featuring: * All the rules and setting information you need to play the game. * Create unique characters from one of six bloodlines: Elves, Felids, Imps, Krus, Qaradins, and Humans. * Choose one of four classes, each of which has four subclasses: Mercenary, Adventurer, Researcher, and Jack of All. * A bestiary including 50 enemies and NPCs, plus 18 pregenerated characters if you prefer not to create your own. * Two full adventures: Don’t Look Back, and The Wolves of Alkharab

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Terror Target Gemini (PDF)

In the Maju, life is shorter than a dynamite fuse... TERROR TARGET GEMINI is an OSR Roleplaying Game where you play as Runners, professional adventurers hired for dangerous tasks (deliveries, arrests, rescue missions, assassinations) in the savage lands known as the Maju. TERROR TARGET GEMINI is a hyperviolent and anachronistic western, a colorful and wacky fantasy, and an action-packed manga full of demonic gunslingers and martial arts witches. It’s influenced by: The Good, The Bad, And The Weird; Sand Land; Trigun; Progear; Lupin III; Inherent Vice Perdido Street Station; DeadMan; Metal Slug; The Green Fog; and others. TERROR TARGET GEMINI is 168 pages of full colour rules, setting, and wacky illustrations, featuring: * All the rules and setting information you need to play the game. * Create unique characters from one of six bloodlines: Elves, Felids, Imps, Krus, Qaradins, and Humans. * Choose one of four classes, each of which has four subclasses: Mercenary, Adventurer, Researcher, and Jack of All. * A bestiary including 50 enemies and NPCs, plus 18 pregenerated characters if you prefer not to create your own. * Two full adventures: Don’t Look Back, and The Wolves of Alkharab

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£15.00

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Achtung! Cthulhu 2d20 - D-Day: The Darkest Day (PDF)

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£17.00

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Dreams and Machines: Setting Guide - Emerta Valo (PDF)

Ruins of Paradise, The City of Sighs Almost thirty miles wide, the city of Emerta dominates the Emerta-Valo region of Evera Prime. Built as a technologically advanced paradise by the Everans of old, every aspect of the city’s design was intended to be perfect: from its pristine and clear spaces, and its beautiful boulevards, to its towering buildings and idyllic homes – life in Emerta was one of the utmost luxury. But when the Builder’s War broke out, Emerta – and many other metropolises like it – became brutal and bloody battlegrounds as the mechs that had once supported life obliterated it with ruthless efficiency and single-minded purpose. Since then, Emerta has sat empty – bereft of life, but with untold treasures, mysteries, and dangers lurking within. These ancient ruins and all that reside within them await any who are bold enough to explore them. The Emerta-Valo Setting Guide expansion for Dreams and Machines takes players and gamemasters alike deep into a brand-new slice of Evera Prime. This book provides enterprising gamemasters with all the information they need to transport their players to the ruined streets of the City of Sighs and the wider Emerta-Valo region around it. Also included are several write-ups on existing locations from Regis-Kastell for you to use in your adventures: the Deepwoods Archives, Elion Hill, and Padrol Tower. Players will find brand-new character options to ensure their experience of Emerta-Valo and the wider Dreams and Machines universe remains fresh and unique with each passing adventure. Dive into your next adventure as a message-carrying Courier, or a Teller – an undisputed master of history and recounter of mysterious tales. The full-colour, 118-page Emerta-Valo Setting Guide PDF includes: * 5 new locations for you to explore, rendered in all their detail so gamemasters can slide them seamlessly into new or existing campaigns set in the Dreams and Machines universe. * A complete guide on how to use the new urban Hexploration rules, so you can personalise your adventures into the City of Sighs. * 2 new archetypes - the Courier and the Teller - as well as over 40 brand-new talents and guidance on both secret Truths and hidden talents to help make your next character as unique and exciting as the world of Evera Prime. * A whole host of new GLIFs, weapons, armor and clothing, tools, and vehicles for you to outfit your player characters with. Requires the Dreams and Machines Player’s Guide and the Dreams and Machines Gamemaster’s Guide.

By Modiphius Entertainment US

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